Whilst creating our film 'Face Down' we have sought audience feedback and learnt a great deal from it. Indeed at various stages of planning on our film and ancillary tasks we asked a variety of audiences to offer their opinions, thus helping us establish our demographic and improving our product.
The audience feedback led us to the poker film idea after comments that our initial football music video idea seeking to emulate Skinner and Baddiel's 'Three Lions' music video would be difficult to produce. Taking this on board we changed to the poker film idea and received more positive comments surrounding this idea.
This is the shortlist of film posters we created on our ancillary task, that we showed to audiences and asked which one they thought was best. The unanimous favourite was the middle poster, and we ultimately used this one heavily influenced by the audience's feedback. Furthermore, we asked general comments about the poster with one media student, Sophie Sinclair citing it 'wasn't something they would go to see' and was 'too mysterious' however a completely different perspective emerged from Oli Kent who thought it 'looked great' and liked the use of dark. From this and other research we established our demographic to be males aged between 17-40 where they can understand the complexities of poker and IVF whilst still enjoying the gangster narrative.
Using social networking sites we could accumulate honest and constructive criticism from a wide range of audiences, when posting our film we received a lot of feedback and took this on board. As well as feedback provoking changes it also reinforces something you weren't sure on. For example we were doubtful about the freeze-frames with text however after asking audiences we received really positive feedback, Dennis King saying it was 'very professional' and younger audiences enjoying the reference to Guy Ritchie films. One shot that came into question following our production was one of our characters leaving the room that was said to break the 'flow' however we felt this was necessary for the continuity, however we agreed that it could have been framed better.
We were always aware that our film could be stilted and boring and this is something that in early edits people found, however after audience feedback saying it was 'slow paced' and 'could be more exciting' we added an explosion and split screens. For this we were told it was the best part of the film, certainly it added pace and entertainment in a stylistic fashion. Another aspect of our film that was influenced by audience feedback was the very end as it was argued there wasn't sufficient 'closure'. Following this advice we added a scene in which we see Sean dead on the poker table, giving a definitive end and suiting the task.
In conclusion we have learnt a great deal from audience feedback and their comments have shaped the product we have now. Our demographic was established by feedback, shots and ancillary tasks changed and aspects reinforced. We are thankful for all the help that a wide-range of people have provided through social networking sites, emails and surveys.